92 lines
2.7 KiB
Go
92 lines
2.7 KiB
Go
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// Copyright 2016 The Netstack Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package udp
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import (
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"gvisor.googlesource.com/gvisor/pkg/tcpip"
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"gvisor.googlesource.com/gvisor/pkg/tcpip/buffer"
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"gvisor.googlesource.com/gvisor/pkg/tcpip/header"
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"gvisor.googlesource.com/gvisor/pkg/tcpip/stack"
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)
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// saveData saves udpPacket.data field.
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func (u *udpPacket) saveData() buffer.VectorisedView {
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// We canoot save u.data directly as u.data.views may alias to u.views,
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// which is not allowed by state framework (in-struct pointer).
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return u.data.Clone(nil)
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}
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// loadData loads udpPacket.data field.
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func (u *udpPacket) loadData(data buffer.VectorisedView) {
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// NOTE: We cannot do the u.data = data.Clone(u.views[:]) optimization
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// here because data.views is not guaranteed to be loaded by now. Plus,
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// data.views will be allocated anyway so there really is little point
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// of utilizing u.views for data.views.
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u.data = data
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}
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// beforeSave is invoked by stateify.
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func (e *endpoint) beforeSave() {
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// Stop incoming packets from being handled (and mutate endpoint state).
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// The lock will be released after savercvBufSizeMax(), which would have
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// saved e.rcvBufSizeMax and set it to 0 to continue blocking incoming
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// packets.
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e.rcvMu.Lock()
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}
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// saveRcvBufSizeMax is invoked by stateify.
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func (e *endpoint) saveRcvBufSizeMax() int {
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max := e.rcvBufSizeMax
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// Make sure no new packets will be handled regardless of the lock.
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e.rcvBufSizeMax = 0
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// Release the lock acquired in beforeSave() so regular endpoint closing
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// logic can proceed after save.
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e.rcvMu.Unlock()
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return max
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}
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// loadRcvBufSizeMax is invoked by stateify.
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func (e *endpoint) loadRcvBufSizeMax(max int) {
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e.rcvBufSizeMax = max
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}
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// afterLoad is invoked by stateify.
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func (e *endpoint) afterLoad() {
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e.stack = stack.StackFromEnv
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if e.state != stateBound && e.state != stateConnected {
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return
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}
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netProto := e.effectiveNetProtos[0]
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// Connect() and bindLocked() both assert
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//
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// netProto == header.IPv6ProtocolNumber
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//
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// before creating a multi-entry effectiveNetProtos.
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if len(e.effectiveNetProtos) > 1 {
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netProto = header.IPv6ProtocolNumber
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}
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var err *tcpip.Error
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if e.state == stateConnected {
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e.route, err = e.stack.FindRoute(e.regNICID, e.bindAddr, e.id.RemoteAddress, netProto)
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if err != nil {
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panic(*err)
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}
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e.id.LocalAddress = e.route.LocalAddress
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} else if len(e.id.LocalAddress) != 0 { // stateBound
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if e.stack.CheckLocalAddress(e.regNICID, netProto, e.id.LocalAddress) == 0 {
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panic(tcpip.ErrBadLocalAddress)
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}
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}
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e.id, err = e.registerWithStack(e.regNICID, e.effectiveNetProtos, e.id)
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if err != nil {
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panic(*err)
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}
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}
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