// Copyright 2018 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package fs import ( "sync" ) // RestoreEnvironment is the restore environment for file systems. It consists // of things that change across save and restore and therefore cannot be saved // in the object graph. type RestoreEnvironment struct { // MountSources maps Filesystem.Name() to mount arguments. MountSources map[string][]MountArgs // ValidateFileSize indicates file size should not change across S/R. ValidateFileSize bool // ValidateFileTimestamp indicates file modification timestamp should // not change across S/R. ValidateFileTimestamp bool } // MountArgs holds arguments to Mount. type MountArgs struct { // Dev corresponds to the devname argumnent of Mount. Dev string // Flags corresponds to the flags argument of Mount. Flags MountSourceFlags // DataString corresponds to the data argument of Mount. DataString string // DataObj corresponds to the data interface argument of Mount. DataObj interface{} } // restoreEnv holds the fs package global RestoreEnvironment. var restoreEnv = struct { mu sync.Mutex env RestoreEnvironment set bool }{} // SetRestoreEnvironment sets the RestoreEnvironment. Must be called before // state.Load and only once. func SetRestoreEnvironment(r RestoreEnvironment) { restoreEnv.mu.Lock() defer restoreEnv.mu.Unlock() if restoreEnv.set { panic("RestoreEnvironment may only be set once") } restoreEnv.env = r restoreEnv.set = true } // CurrentRestoreEnvironment returns the current, read-only RestoreEnvironment. // If no RestoreEnvironment was ever set, returns (_, false). func CurrentRestoreEnvironment() (RestoreEnvironment, bool) { restoreEnv.mu.Lock() defer restoreEnv.mu.Unlock() e := restoreEnv.env set := restoreEnv.set return e, set }