// Copyright 2016 The Netstack Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package ilist provides the implementation of intrusive linked lists. package ilist // Linker is the interface that objects must implement if they want to be added // to and/or removed from List objects. // // N.B. When substituted in a template instantiation, Linker doesn't need to // be an interface, and in most cases won't be. type Linker interface { Next() Linker Prev() Linker SetNext(Linker) SetPrev(Linker) } // List is an intrusive list. Entries can be added to or removed from the list // in O(1) time and with no additional memory allocations. // // The zero value for List is an empty list ready to use. // // To iterate over a list (where l is a List): // for e := l.Front(); e != nil; e = e.Next() { // // do something with e. // } type List struct { head Linker tail Linker } // Reset resets list l to the empty state. func (l *List) Reset() { l.head = nil l.tail = nil } // Empty returns true iff the list is empty. func (l *List) Empty() bool { return l.head == nil } // Front returns the first element of list l or nil. func (l *List) Front() Linker { return l.head } // Back returns the last element of list l or nil. func (l *List) Back() Linker { return l.tail } // PushFront inserts the element e at the front of list l. func (l *List) PushFront(e Linker) { e.SetNext(l.head) e.SetPrev(nil) if l.head != nil { l.head.SetPrev(e) } else { l.tail = e } l.head = e } // PushBack inserts the element e at the back of list l. func (l *List) PushBack(e Linker) { e.SetNext(nil) e.SetPrev(l.tail) if l.tail != nil { l.tail.SetNext(e) } else { l.head = e } l.tail = e } // PushBackList inserts list m at the end of list l, emptying m. func (l *List) PushBackList(m *List) { if l.head == nil { l.head = m.head l.tail = m.tail } else if m.head != nil { l.tail.SetNext(m.head) m.head.SetPrev(l.tail) l.tail = m.tail } m.head = nil m.tail = nil } // InsertAfter inserts e after b. func (l *List) InsertAfter(b, e Linker) { a := b.Next() e.SetNext(a) e.SetPrev(b) b.SetNext(e) if a != nil { a.SetPrev(e) } else { l.tail = e } } // InsertBefore inserts e before a. func (l *List) InsertBefore(a, e Linker) { b := a.Prev() e.SetNext(a) e.SetPrev(b) a.SetPrev(e) if b != nil { b.SetNext(e) } else { l.head = e } } // Remove removes e from l. func (l *List) Remove(e Linker) { prev := e.Prev() next := e.Next() if prev != nil { prev.SetNext(next) } else { l.head = next } if next != nil { next.SetPrev(prev) } else { l.tail = prev } } // Entry is a default implementation of Linker. Users can add anonymous fields // of this type to their structs to make them automatically implement the // methods needed by List. type Entry struct { next Linker prev Linker } // Next returns the entry that follows e in the list. func (e *Entry) Next() Linker { return e.next } // Prev returns the entry that precedes e in the list. func (e *Entry) Prev() Linker { return e.prev } // SetNext assigns 'entry' as the entry that follows e in the list. func (e *Entry) SetNext(entry Linker) { e.next = entry } // SetPrev assigns 'entry' as the entry that precedes e in the list. func (e *Entry) SetPrev(entry Linker) { e.prev = entry }