// Copyright 2016 The Netstack Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package sharedmem import ( "math" "syscall" "gvisor.googlesource.com/gvisor/pkg/tcpip/link/sharedmem/queue" ) const ( nilID = math.MaxUint64 ) // tx holds all state associated with a tx queue. type tx struct { data []byte q queue.Tx ids idManager bufs bufferManager } // init initializes all state needed by the tx queue based on the information // provided. // // The caller always retains ownership of all file descriptors passed in. The // queue implementation will duplicate any that it may need in the future. func (t *tx) init(mtu uint32, c *QueueConfig) error { // Map in all buffers. txPipe, err := getBuffer(c.TxPipeFD) if err != nil { return err } rxPipe, err := getBuffer(c.RxPipeFD) if err != nil { syscall.Munmap(txPipe) return err } data, err := getBuffer(c.DataFD) if err != nil { syscall.Munmap(txPipe) syscall.Munmap(rxPipe) return err } // Initialize state based on buffers. t.q.Init(txPipe, rxPipe) t.ids.init() t.bufs.init(0, len(data), int(mtu)) t.data = data return nil } // cleanup releases all resources allocated during init(). It must only be // called if init() has previously succeeded. func (t *tx) cleanup() { a, b := t.q.Bytes() syscall.Munmap(a) syscall.Munmap(b) syscall.Munmap(t.data) } // transmit sends a packet made up of up to two buffers. Returns a boolean that // specifies whether the packet was successfully transmitted. func (t *tx) transmit(a, b []byte) bool { // Pull completions from the tx queue and add their buffers back to the // pool so that we can reuse them. for { id, ok := t.q.CompletedPacket() if !ok { break } if buf := t.ids.remove(id); buf != nil { t.bufs.free(buf) } } bSize := t.bufs.entrySize total := uint32(len(a) + len(b)) bufCount := (total + bSize - 1) / bSize // Allocate enough buffers to hold all the data. var buf *queue.TxBuffer for i := bufCount; i != 0; i-- { b := t.bufs.alloc() if b == nil { // Failed to get all buffers. Return to the pool // whatever we had managed to get. if buf != nil { t.bufs.free(buf) } return false } b.Next = buf buf = b } // Copy data into allocated buffers. nBuf := buf var dBuf []byte for _, data := range [][]byte{a, b} { for len(data) > 0 { if len(dBuf) == 0 { dBuf = t.data[nBuf.Offset:][:nBuf.Size] nBuf = nBuf.Next } n := copy(dBuf, data) data = data[n:] dBuf = dBuf[n:] } } // Get an id for this packet and send it out. id := t.ids.add(buf) if !t.q.Enqueue(id, total, bufCount, buf) { t.ids.remove(id) t.bufs.free(buf) return false } return true } // getBuffer returns a memory region mapped to the full contents of the given // file descriptor. func getBuffer(fd int) ([]byte, error) { var s syscall.Stat_t if err := syscall.Fstat(fd, &s); err != nil { return nil, err } // Check that size doesn't overflow an int. if s.Size > int64(^uint(0)>>1) { return nil, syscall.EDOM } return syscall.Mmap(fd, 0, int(s.Size), syscall.PROT_READ|syscall.PROT_WRITE, syscall.MAP_SHARED|syscall.MAP_FILE) } // idDescriptor is used by idManager to either point to a tx buffer (in case // the ID is assigned) or to the next free element (if the id is not assigned). type idDescriptor struct { buf *queue.TxBuffer nextFree uint64 } // idManager is a manager of tx buffer identifiers. It assigns unique IDs to // tx buffers that are added to it; the IDs can only be reused after they have // been removed. // // The ID assignments are stored so that the tx buffers can be retrieved from // the IDs previously assigned to them. type idManager struct { // ids is a slice containing all tx buffers. The ID is the index into // this slice. ids []idDescriptor // freeList a list of free IDs. freeList uint64 } // init initializes the id manager. func (m *idManager) init() { m.freeList = nilID } // add assigns an ID to the given tx buffer. func (m *idManager) add(b *queue.TxBuffer) uint64 { if i := m.freeList; i != nilID { // There is an id available in the free list, just use it. m.ids[i].buf = b m.freeList = m.ids[i].nextFree return i } // We need to expand the id descriptor. m.ids = append(m.ids, idDescriptor{buf: b}) return uint64(len(m.ids) - 1) } // remove retrieves the tx buffer associated with the given ID, and removes the // ID from the assigned table so that it can be reused in the future. func (m *idManager) remove(i uint64) *queue.TxBuffer { if i >= uint64(len(m.ids)) { return nil } desc := &m.ids[i] b := desc.buf if b == nil { // The provided id is not currently assigned. return nil } desc.buf = nil desc.nextFree = m.freeList m.freeList = i return b } // bufferManager manages a buffer region broken up into smaller, equally sized // buffers. Smaller buffers can be allocated and freed. type bufferManager struct { freeList *queue.TxBuffer curOffset uint64 limit uint64 entrySize uint32 } // init initializes the buffer manager. func (b *bufferManager) init(initialOffset, size, entrySize int) { b.freeList = nil b.curOffset = uint64(initialOffset) b.limit = uint64(initialOffset + size/entrySize*entrySize) b.entrySize = uint32(entrySize) } // alloc allocates a buffer from the manager, if one is available. func (b *bufferManager) alloc() *queue.TxBuffer { if b.freeList != nil { // There is a descriptor ready for reuse in the free list. d := b.freeList b.freeList = d.Next d.Next = nil return d } if b.curOffset < b.limit { // There is room available in the never-used range, so create // a new descriptor for it. d := &queue.TxBuffer{ Offset: b.curOffset, Size: b.entrySize, } b.curOffset += uint64(b.entrySize) return d } return nil } // free returns all buffers in the list to the buffer manager so that they can // be reused. func (b *bufferManager) free(d *queue.TxBuffer) { // Find the last buffer in the list. last := d for last.Next != nil { last = last.Next } // Push list onto free list. last.Next = b.freeList b.freeList = d }