// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. #include "textflag.h" // handleMemclrFault returns (the value stored in AX, the value stored in DI). // Control is transferred to it when memclr below receives SIGSEGV or SIGBUS, // with the faulting address stored in AX and the signal number stored in DI. // // It must have the same frame configuration as memclr so that it can undo any // potential call frame set up by the assembler. TEXT handleMemclrFault(SB), NOSPLIT, $0-28 MOVQ AX, addr+16(FP) MOVL DI, sig+24(FP) RET // memclr sets the n bytes following ptr to zeroes. If a SIGSEGV or SIGBUS // signal is received during the write, it returns the address that caused the // fault and the number of the signal that was received. Otherwise, it returns // an unspecified address and a signal number of 0. // // Data is written in order, such that if a fault happens at address p, it is // safe to assume that all data before p-maxRegisterSize has already been // successfully written. // // The code is derived from runtime.memclrNoHeapPointers. // // func memclr(ptr unsafe.Pointer, n uintptr) (fault unsafe.Pointer, sig int32) TEXT ·memclr(SB), NOSPLIT, $0-28 // Store 0 as the returned signal number. If we run to completion, // this is the value the caller will see; if a signal is received, // handleMemclrFault will store a different value in this address. MOVL $0, sig+24(FP) MOVQ ptr+0(FP), DI MOVQ n+8(FP), BX XORQ AX, AX // MOVOU seems always faster than REP STOSQ. tail: TESTQ BX, BX JEQ _0 CMPQ BX, $2 JBE _1or2 CMPQ BX, $4 JBE _3or4 CMPQ BX, $8 JB _5through7 JE _8 CMPQ BX, $16 JBE _9through16 PXOR X0, X0 CMPQ BX, $32 JBE _17through32 CMPQ BX, $64 JBE _33through64 CMPQ BX, $128 JBE _65through128 CMPQ BX, $256 JBE _129through256 // TODO: use branch table and BSR to make this just a single dispatch // TODO: for really big clears, use MOVNTDQ, even without AVX2. loop: MOVOU X0, 0(DI) MOVOU X0, 16(DI) MOVOU X0, 32(DI) MOVOU X0, 48(DI) MOVOU X0, 64(DI) MOVOU X0, 80(DI) MOVOU X0, 96(DI) MOVOU X0, 112(DI) MOVOU X0, 128(DI) MOVOU X0, 144(DI) MOVOU X0, 160(DI) MOVOU X0, 176(DI) MOVOU X0, 192(DI) MOVOU X0, 208(DI) MOVOU X0, 224(DI) MOVOU X0, 240(DI) SUBQ $256, BX ADDQ $256, DI CMPQ BX, $256 JAE loop JMP tail _1or2: MOVB AX, (DI) MOVB AX, -1(DI)(BX*1) RET _0: RET _3or4: MOVW AX, (DI) MOVW AX, -2(DI)(BX*1) RET _5through7: MOVL AX, (DI) MOVL AX, -4(DI)(BX*1) RET _8: // We need a separate case for 8 to make sure we clear pointers atomically. MOVQ AX, (DI) RET _9through16: MOVQ AX, (DI) MOVQ AX, -8(DI)(BX*1) RET _17through32: MOVOU X0, (DI) MOVOU X0, -16(DI)(BX*1) RET _33through64: MOVOU X0, (DI) MOVOU X0, 16(DI) MOVOU X0, -32(DI)(BX*1) MOVOU X0, -16(DI)(BX*1) RET _65through128: MOVOU X0, (DI) MOVOU X0, 16(DI) MOVOU X0, 32(DI) MOVOU X0, 48(DI) MOVOU X0, -64(DI)(BX*1) MOVOU X0, -48(DI)(BX*1) MOVOU X0, -32(DI)(BX*1) MOVOU X0, -16(DI)(BX*1) RET _129through256: MOVOU X0, (DI) MOVOU X0, 16(DI) MOVOU X0, 32(DI) MOVOU X0, 48(DI) MOVOU X0, 64(DI) MOVOU X0, 80(DI) MOVOU X0, 96(DI) MOVOU X0, 112(DI) MOVOU X0, -128(DI)(BX*1) MOVOU X0, -112(DI)(BX*1) MOVOU X0, -96(DI)(BX*1) MOVOU X0, -80(DI)(BX*1) MOVOU X0, -64(DI)(BX*1) MOVOU X0, -48(DI)(BX*1) MOVOU X0, -32(DI)(BX*1) MOVOU X0, -16(DI)(BX*1) RET