// Copyright 2018 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package fs import ( "fmt" "io" "gvisor.dev/gvisor/pkg/log" "gvisor.dev/gvisor/pkg/sentry/context" "gvisor.dev/gvisor/pkg/sentry/memmap" "gvisor.dev/gvisor/pkg/sentry/usermem" "gvisor.dev/gvisor/pkg/sync" "gvisor.dev/gvisor/pkg/syserror" ) // copyUp copies a file in an overlay from a lower filesystem to an // upper filesytem so that the file can be modified in the upper // filesystem. Copying a file involves several steps: // // - All parent directories of the file are created in the upper // filesystem if they don't exist there. For instance: // // upper /dir0 // lower /dir0/dir1/file // // copyUp of /dir0/dir1/file creates /dir0/dir1 in order to create // /dir0/dir1/file. // // - The file content is copied from the lower file to the upper // file. For symlinks this is the symlink target. For directories, // upper directory entries are merged with lower directory entries // so there is no need to copy any entries. // // - A subset of file attributes of the lower file are set on the // upper file. These are the file owner, the file timestamps, // and all non-overlay extended attributes. copyUp will fail if // the upper filesystem does not support the setting of these // attributes. // // The file's permissions are set when the file is created and its // size will be brought up to date when its contents are copied. // Notably no attempt is made to bring link count up to date because // hard links are currently not preserved across overlay filesystems. // // - Memory mappings of the lower file are invalidated and memory // references are transferred to the upper file. From this point on, // memory mappings of the file will be backed by content in the upper // filesystem. // // Synchronization: // // copyUp synchronizes with rename(2) using renameMu to ensure that // parentage does not change while a file is being copied. In the context // of rename(2), copyUpLockedForRename should be used to avoid deadlock on // renameMu. // // The following operations synchronize with copyUp using copyMu: // // - InodeOperations, i.e. to ensure that looking up a directory takes // into account new upper filesystem directories created by copy up, // which subsequently can be modified. // // - FileOperations, i.e. to ensure that reading from a file does not // continue using a stale, lower filesystem handle when the file is // written to. // // Lock ordering: Dirent.mu -> Inode.overlay.copyMu -> Inode.mu. // // Caveats: // // If any step in copying up a file fails, copyUp cleans the upper // filesystem of any partially up-to-date file. If this cleanup fails, // the overlay may be in an unacceptable, inconsistent state, so copyUp // panics. If copyUp fails because any step (above) fails, a generic // error is returned. // // copyUp currently makes no attempt to optimize copying up file content. // For large files, this means that copyUp blocks until the entire file // is copied synchronously. func copyUp(ctx context.Context, d *Dirent) error { renameMu.RLock() defer renameMu.RUnlock() return copyUpLockedForRename(ctx, d) } // copyUpLockedForRename is the same as copyUp except that it does not lock // renameMu. // // It copies each component of d that does not yet exist in the upper // filesystem. If d already exists in the upper filesystem, it is a no-op. // // Any error returned indicates a failure to copy all of d. This may // leave the upper filesystem filled with any number of parent directories // but the upper filesystem will never be in an inconsistent state. // // Preconditions: // - d.Inode.overlay is non-nil. func copyUpLockedForRename(ctx context.Context, d *Dirent) error { for { // Did we race with another copy up or does there // already exist something in the upper filesystem // for d? d.Inode.overlay.copyMu.RLock() if d.Inode.overlay.upper != nil { d.Inode.overlay.copyMu.RUnlock() // Done, d is in the upper filesystem. return nil } d.Inode.overlay.copyMu.RUnlock() // Find the next component to copy up. We will work our way // down to the last component of d and finally copy it. next := findNextCopyUp(ctx, d) // Attempt to copy. if err := doCopyUp(ctx, next); err != nil { return err } } } // findNextCopyUp finds the next component of d from root that does not // yet exist in the upper filesystem. The parent of this component is // also returned, which is the root of the overlay in the worst case. func findNextCopyUp(ctx context.Context, d *Dirent) *Dirent { next := d for parent := next.parent; ; /* checked in-loop */ /* updated in-loop */ { // Does this parent have a non-nil upper Inode? parent.Inode.overlay.copyMu.RLock() if parent.Inode.overlay.upper != nil { parent.Inode.overlay.copyMu.RUnlock() // Note that since we found an upper, it is stable. return next } parent.Inode.overlay.copyMu.RUnlock() // Continue searching for a parent with a non-nil // upper Inode. next = parent parent = next.parent } } func doCopyUp(ctx context.Context, d *Dirent) error { // Fail fast on Inode types we won't be able to copy up anyways. These // Inodes may block in GetFile while holding copyMu for reading. If we // then try to take copyMu for writing here, we'd deadlock. t := d.Inode.overlay.lower.StableAttr.Type if t != RegularFile && t != Directory && t != Symlink { return syserror.EINVAL } // Wait to get exclusive access to the upper Inode. d.Inode.overlay.copyMu.Lock() defer d.Inode.overlay.copyMu.Unlock() if d.Inode.overlay.upper != nil { // We raced with another doCopyUp, no problem. return nil } // Perform the copy. return copyUpLocked(ctx, d.parent, d) } // copyUpLocked creates a copy of next in the upper filesystem of parent. // // copyUpLocked must be called with d.Inode.overlay.copyMu locked. // // Returns a generic error on failure. // // Preconditions: // - parent.Inode.overlay.upper must be non-nil. // - next.Inode.overlay.copyMu must be locked writable. // - next.Inode.overlay.lower must be non-nil. // - next.Inode.overlay.lower.StableAttr.Type must be RegularFile, Directory, // or Symlink. // - upper filesystem must support setting file ownership and timestamps. func copyUpLocked(ctx context.Context, parent *Dirent, next *Dirent) error { // Extract the attributes of the file we wish to copy. attrs, err := next.Inode.overlay.lower.UnstableAttr(ctx) if err != nil { log.Warningf("copy up failed to get lower attributes: %v", err) return syserror.EIO } var childUpperInode *Inode parentUpper := parent.Inode.overlay.upper root := RootFromContext(ctx) if root != nil { defer root.DecRef() } // Create the file in the upper filesystem and get an Inode for it. switch next.Inode.StableAttr.Type { case RegularFile: childFile, err := parentUpper.Create(ctx, root, next.name, FileFlags{Read: true, Write: true}, attrs.Perms) if err != nil { log.Warningf("copy up failed to create file: %v", err) return syserror.EIO } defer childFile.DecRef() childUpperInode = childFile.Dirent.Inode case Directory: if err := parentUpper.CreateDirectory(ctx, root, next.name, attrs.Perms); err != nil { log.Warningf("copy up failed to create directory: %v", err) return syserror.EIO } childUpper, err := parentUpper.Lookup(ctx, next.name) if err != nil { log.Warningf("copy up failed to lookup directory: %v", err) cleanupUpper(ctx, parentUpper, next.name) return syserror.EIO } defer childUpper.DecRef() childUpperInode = childUpper.Inode case Symlink: childLower := next.Inode.overlay.lower link, err := childLower.Readlink(ctx) if err != nil { log.Warningf("copy up failed to read symlink value: %v", err) return syserror.EIO } if err := parentUpper.CreateLink(ctx, root, link, next.name); err != nil { log.Warningf("copy up failed to create symlink: %v", err) return syserror.EIO } childUpper, err := parentUpper.Lookup(ctx, next.name) if err != nil { log.Warningf("copy up failed to lookup symlink: %v", err) cleanupUpper(ctx, parentUpper, next.name) return syserror.EIO } defer childUpper.DecRef() childUpperInode = childUpper.Inode default: panic(fmt.Sprintf("copy up of invalid type %v on %+v", next.Inode.StableAttr.Type, next)) } // Bring file attributes up to date. This does not include size, which will be // brought up to date with copyContentsLocked. if err := copyAttributesLocked(ctx, childUpperInode, next.Inode.overlay.lower); err != nil { log.Warningf("copy up failed to copy up attributes: %v", err) cleanupUpper(ctx, parentUpper, next.name) return syserror.EIO } // Copy the entire file. if err := copyContentsLocked(ctx, childUpperInode, next.Inode.overlay.lower, attrs.Size); err != nil { log.Warningf("copy up failed to copy up contents: %v", err) cleanupUpper(ctx, parentUpper, next.name) return syserror.EIO } lowerMappable := next.Inode.overlay.lower.Mappable() upperMappable := childUpperInode.Mappable() if lowerMappable != nil && upperMappable == nil { log.Warningf("copy up failed: cannot ensure memory mapping coherence") cleanupUpper(ctx, parentUpper, next.name) return syserror.EIO } // Propagate memory mappings to the upper Inode. next.Inode.overlay.mapsMu.Lock() defer next.Inode.overlay.mapsMu.Unlock() if upperMappable != nil { // Remember which mappings we added so we can remove them on failure. allAdded := make(map[memmap.MappableRange]memmap.MappingsOfRange) for seg := next.Inode.overlay.mappings.FirstSegment(); seg.Ok(); seg = seg.NextSegment() { added := make(memmap.MappingsOfRange) for m := range seg.Value() { if err := upperMappable.AddMapping(ctx, m.MappingSpace, m.AddrRange, seg.Start(), m.Writable); err != nil { for m := range added { upperMappable.RemoveMapping(ctx, m.MappingSpace, m.AddrRange, seg.Start(), m.Writable) } for mr, mappings := range allAdded { for m := range mappings { upperMappable.RemoveMapping(ctx, m.MappingSpace, m.AddrRange, mr.Start, m.Writable) } } return err } added[m] = struct{}{} } allAdded[seg.Range()] = added } } // Take a reference on the upper Inode (transferred to // next.Inode.overlay.upper) and make new translations use it. next.Inode.overlay.dataMu.Lock() childUpperInode.IncRef() next.Inode.overlay.upper = childUpperInode next.Inode.overlay.dataMu.Unlock() // Invalidate existing translations through the lower Inode. next.Inode.overlay.mappings.InvalidateAll(memmap.InvalidateOpts{}) // Remove existing memory mappings from the lower Inode. if lowerMappable != nil { for seg := next.Inode.overlay.mappings.FirstSegment(); seg.Ok(); seg = seg.NextSegment() { for m := range seg.Value() { lowerMappable.RemoveMapping(ctx, m.MappingSpace, m.AddrRange, seg.Start(), m.Writable) } } } return nil } // cleanupUpper removes name from parent, and panics if it is unsuccessful. func cleanupUpper(ctx context.Context, parent *Inode, name string) { if err := parent.InodeOperations.Remove(ctx, parent, name); err != nil { // Unfortunately we don't have much choice. We shouldn't // willingly give the caller access to a nonsense filesystem. panic(fmt.Sprintf("overlay filesystem is in an inconsistent state: failed to remove %q from upper filesystem: %v", name, err)) } } // copyUpBuffers is a buffer pool for copying file content. The buffer // size is the same used by io.Copy. var copyUpBuffers = sync.Pool{New: func() interface{} { return make([]byte, 8*usermem.PageSize) }} // copyContentsLocked copies the contents of lower to upper. It panics if // less than size bytes can be copied. func copyContentsLocked(ctx context.Context, upper *Inode, lower *Inode, size int64) error { // We don't support copying up for anything other than regular files. if lower.StableAttr.Type != RegularFile { return nil } // Get a handle to the upper filesystem, which we will write to. upperFile, err := overlayFile(ctx, upper, FileFlags{Write: true}) if err != nil { return err } defer upperFile.DecRef() // Get a handle to the lower filesystem, which we will read from. lowerFile, err := overlayFile(ctx, lower, FileFlags{Read: true}) if err != nil { return err } defer lowerFile.DecRef() // Use a buffer pool to minimize allocations. buf := copyUpBuffers.Get().([]byte) defer copyUpBuffers.Put(buf) // Transfer the contents. // // One might be able to optimize this by doing parallel reads, parallel writes and reads, larger // buffers, etc. But we really don't know anything about the underlying implementation, so these // optimizations could be self-defeating. So we leave this as simple as possible. var offset int64 for { nr, err := lowerFile.FileOperations.Read(ctx, lowerFile, usermem.BytesIOSequence(buf), offset) if err != nil && err != io.EOF { return err } if nr == 0 { if offset != size { // Same as in cleanupUpper, we cannot live // with ourselves if we do anything less. panic(fmt.Sprintf("filesystem is in an inconsistent state: wrote only %d bytes of %d sized file", offset, size)) } return nil } nw, err := upperFile.FileOperations.Write(ctx, upperFile, usermem.BytesIOSequence(buf[:nr]), offset) if err != nil { return err } offset += nw } } // copyAttributesLocked copies a subset of lower's attributes to upper, // specifically owner, timestamps (except of status change time), and // extended attributes. Notably no attempt is made to copy link count. // Size and permissions are set on upper when the file content is copied // and when the file is created respectively. func copyAttributesLocked(ctx context.Context, upper *Inode, lower *Inode) error { // Extract attributes fro the lower filesystem. lowerAttr, err := lower.UnstableAttr(ctx) if err != nil { return err } lowerXattr, err := lower.Listxattr() if err != nil && err != syserror.EOPNOTSUPP { return err } // Set the attributes on the upper filesystem. if err := upper.InodeOperations.SetOwner(ctx, upper, lowerAttr.Owner); err != nil { return err } if err := upper.InodeOperations.SetTimestamps(ctx, upper, TimeSpec{ ATime: lowerAttr.AccessTime, MTime: lowerAttr.ModificationTime, }); err != nil { return err } for name := range lowerXattr { // Don't copy-up attributes that configure an overlay in the // lower. if isXattrOverlay(name) { continue } value, err := lower.Getxattr(name) if err != nil { return err } if err := upper.InodeOperations.Setxattr(upper, name, value); err != nil { return err } } return nil }