// Copyright 2018 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package icmp import ( "encoding/binary" "sync" "gvisor.googlesource.com/gvisor/pkg/sleep" "gvisor.googlesource.com/gvisor/pkg/tcpip" "gvisor.googlesource.com/gvisor/pkg/tcpip/buffer" "gvisor.googlesource.com/gvisor/pkg/tcpip/header" "gvisor.googlesource.com/gvisor/pkg/tcpip/stack" "gvisor.googlesource.com/gvisor/pkg/waiter" ) // +stateify savable type icmpPacket struct { icmpPacketEntry senderAddress tcpip.FullAddress data buffer.VectorisedView `state:".(buffer.VectorisedView)"` timestamp int64 // views is used as buffer for data when its length is large // enough to store a VectorisedView. views [8]buffer.View `state:"nosave"` } type endpointState int const ( stateInitial endpointState = iota stateBound stateConnected stateClosed ) // endpoint represents an ICMP endpoint. This struct serves as the interface // between users of the endpoint and the protocol implementation; it is legal to // have concurrent goroutines make calls into the endpoint, they are properly // synchronized. // // +stateify savable type endpoint struct { // The following fields are initialized at creation time and are // immutable. stack *stack.Stack `state:"manual"` netProto tcpip.NetworkProtocolNumber transProto tcpip.TransportProtocolNumber waiterQueue *waiter.Queue // raw indicates whether the endpoint is intended for use by a raw // socket, which returns the network layer header along with the // payload. It is immutable. raw bool // The following fields are used to manage the receive queue, and are // protected by rcvMu. rcvMu sync.Mutex `state:"nosave"` rcvReady bool rcvList icmpPacketList rcvBufSizeMax int `state:".(int)"` rcvBufSize int rcvClosed bool // The following fields are protected by the mu mutex. mu sync.RWMutex `state:"nosave"` sndBufSize int // shutdownFlags represent the current shutdown state of the endpoint. shutdownFlags tcpip.ShutdownFlags id stack.TransportEndpointID state endpointState bindNICID tcpip.NICID bindAddr tcpip.Address regNICID tcpip.NICID route stack.Route `state:"manual"` } func newEndpoint(stack *stack.Stack, netProto tcpip.NetworkProtocolNumber, transProto tcpip.TransportProtocolNumber, waiterQueue *waiter.Queue, raw bool) (*endpoint, *tcpip.Error) { e := &endpoint{ stack: stack, netProto: netProto, transProto: transProto, waiterQueue: waiterQueue, rcvBufSizeMax: 32 * 1024, sndBufSize: 32 * 1024, raw: raw, } // Raw endpoints must be immediately bound because they receive all // ICMP traffic starting from when they're created via socket(). if raw { if err := e.bindLocked(tcpip.FullAddress{}); err != nil { return nil, err } } return e, nil } // Close puts the endpoint in a closed state and frees all resources // associated with it. func (e *endpoint) Close() { e.mu.Lock() e.shutdownFlags = tcpip.ShutdownRead | tcpip.ShutdownWrite switch e.state { case stateBound, stateConnected: if e.raw { e.stack.UnregisterRawTransportEndpoint(e.regNICID, []tcpip.NetworkProtocolNumber{e.netProto}, e.transProto, e) } else { e.stack.UnregisterTransportEndpoint(e.regNICID, []tcpip.NetworkProtocolNumber{e.netProto}, e.transProto, e.id, e) } } // Close the receive list and drain it. e.rcvMu.Lock() e.rcvClosed = true e.rcvBufSize = 0 for !e.rcvList.Empty() { p := e.rcvList.Front() e.rcvList.Remove(p) } e.rcvMu.Unlock() e.route.Release() // Update the state. e.state = stateClosed e.mu.Unlock() e.waiterQueue.Notify(waiter.EventHUp | waiter.EventErr | waiter.EventIn | waiter.EventOut) } // Read reads data from the endpoint. This method does not block if // there is no data pending. func (e *endpoint) Read(addr *tcpip.FullAddress) (buffer.View, tcpip.ControlMessages, *tcpip.Error) { e.rcvMu.Lock() if e.rcvList.Empty() { err := tcpip.ErrWouldBlock if e.rcvClosed { err = tcpip.ErrClosedForReceive } e.rcvMu.Unlock() return buffer.View{}, tcpip.ControlMessages{}, err } p := e.rcvList.Front() e.rcvList.Remove(p) e.rcvBufSize -= p.data.Size() e.rcvMu.Unlock() if addr != nil { *addr = p.senderAddress } return p.data.ToView(), tcpip.ControlMessages{HasTimestamp: true, Timestamp: p.timestamp}, nil } // prepareForWrite prepares the endpoint for sending data. In particular, it // binds it if it's still in the initial state. To do so, it must first // reacquire the mutex in exclusive mode. // // Returns true for retry if preparation should be retried. func (e *endpoint) prepareForWrite(to *tcpip.FullAddress) (retry bool, err *tcpip.Error) { switch e.state { case stateInitial: case stateConnected: return false, nil case stateBound: if to == nil { return false, tcpip.ErrDestinationRequired } return false, nil default: return false, tcpip.ErrInvalidEndpointState } e.mu.RUnlock() defer e.mu.RLock() e.mu.Lock() defer e.mu.Unlock() // The state changed when we released the shared locked and re-acquired // it in exclusive mode. Try again. if e.state != stateInitial { return true, nil } // The state is still 'initial', so try to bind the endpoint. if err := e.bindLocked(tcpip.FullAddress{}); err != nil { return false, err } return true, nil } // Write writes data to the endpoint's peer. This method does not block // if the data cannot be written. func (e *endpoint) Write(p tcpip.Payload, opts tcpip.WriteOptions) (uintptr, <-chan struct{}, *tcpip.Error) { // MSG_MORE is unimplemented. (This also means that MSG_EOR is a no-op.) if opts.More { return 0, nil, tcpip.ErrInvalidOptionValue } to := opts.To e.mu.RLock() defer e.mu.RUnlock() // If we've shutdown with SHUT_WR we are in an invalid state for sending. if e.shutdownFlags&tcpip.ShutdownWrite != 0 { return 0, nil, tcpip.ErrClosedForSend } // Prepare for write. for { retry, err := e.prepareForWrite(to) if err != nil { return 0, nil, err } if !retry { break } } var route *stack.Route if to == nil { route = &e.route if route.IsResolutionRequired() { // Promote lock to exclusive if using a shared route, given that it may // need to change in Route.Resolve() call below. e.mu.RUnlock() defer e.mu.RLock() e.mu.Lock() defer e.mu.Unlock() // Recheck state after lock was re-acquired. if e.state != stateConnected { return 0, nil, tcpip.ErrInvalidEndpointState } } } else { // Reject destination address if it goes through a different // NIC than the endpoint was bound to. nicid := to.NIC if e.bindNICID != 0 { if nicid != 0 && nicid != e.bindNICID { return 0, nil, tcpip.ErrNoRoute } nicid = e.bindNICID } toCopy := *to to = &toCopy netProto, err := e.checkV4Mapped(to, true) if err != nil { return 0, nil, err } // Find the enpoint. r, err := e.stack.FindRoute(nicid, e.bindAddr, to.Addr, netProto, false /* multicastLoop */) if err != nil { return 0, nil, err } defer r.Release() route = &r } if route.IsResolutionRequired() { waker := &sleep.Waker{} if ch, err := route.Resolve(waker); err != nil { if err == tcpip.ErrWouldBlock { // Link address needs to be resolved. Resolution was triggered the // background. Better luck next time. route.RemoveWaker(waker) return 0, ch, tcpip.ErrNoLinkAddress } return 0, nil, err } } v, err := p.Get(p.Size()) if err != nil { return 0, nil, err } switch e.netProto { case header.IPv4ProtocolNumber: err = e.send4(route, v) case header.IPv6ProtocolNumber: err = send6(route, e.id.LocalPort, v) } if err != nil { return 0, nil, err } return uintptr(len(v)), nil, nil } // Peek only returns data from a single datagram, so do nothing here. func (e *endpoint) Peek([][]byte) (uintptr, tcpip.ControlMessages, *tcpip.Error) { return 0, tcpip.ControlMessages{}, nil } // SetSockOpt sets a socket option. Currently not supported. func (e *endpoint) SetSockOpt(opt interface{}) *tcpip.Error { return nil } // GetSockOpt implements tcpip.Endpoint.GetSockOpt. func (e *endpoint) GetSockOpt(opt interface{}) *tcpip.Error { switch o := opt.(type) { case tcpip.ErrorOption: return nil case *tcpip.SendBufferSizeOption: e.mu.Lock() *o = tcpip.SendBufferSizeOption(e.sndBufSize) e.mu.Unlock() return nil case *tcpip.ReceiveBufferSizeOption: e.rcvMu.Lock() *o = tcpip.ReceiveBufferSizeOption(e.rcvBufSizeMax) e.rcvMu.Unlock() return nil case *tcpip.ReceiveQueueSizeOption: e.rcvMu.Lock() if e.rcvList.Empty() { *o = 0 } else { p := e.rcvList.Front() *o = tcpip.ReceiveQueueSizeOption(p.data.Size()) } e.rcvMu.Unlock() return nil case *tcpip.KeepaliveEnabledOption: *o = 0 return nil default: return tcpip.ErrUnknownProtocolOption } } func (e *endpoint) send4(r *stack.Route, data buffer.View) *tcpip.Error { if e.raw { hdr := buffer.NewPrependable(len(data) + int(r.MaxHeaderLength())) return r.WritePacket(hdr, data.ToVectorisedView(), header.ICMPv4ProtocolNumber, r.DefaultTTL()) } if len(data) < header.ICMPv4EchoMinimumSize { return tcpip.ErrInvalidEndpointState } // Set the ident to the user-specified port. Sequence number should // already be set by the user. binary.BigEndian.PutUint16(data[header.ICMPv4MinimumSize:], e.id.LocalPort) hdr := buffer.NewPrependable(header.ICMPv4EchoMinimumSize + int(r.MaxHeaderLength())) icmpv4 := header.ICMPv4(hdr.Prepend(header.ICMPv4EchoMinimumSize)) copy(icmpv4, data) data = data[header.ICMPv4EchoMinimumSize:] // Linux performs these basic checks. if icmpv4.Type() != header.ICMPv4Echo || icmpv4.Code() != 0 { return tcpip.ErrInvalidEndpointState } icmpv4.SetChecksum(0) icmpv4.SetChecksum(^header.Checksum(icmpv4, header.Checksum(data, 0))) return r.WritePacket(hdr, data.ToVectorisedView(), header.ICMPv4ProtocolNumber, r.DefaultTTL()) } func send6(r *stack.Route, ident uint16, data buffer.View) *tcpip.Error { if len(data) < header.ICMPv6EchoMinimumSize { return tcpip.ErrInvalidEndpointState } // Set the ident. Sequence number is provided by the user. binary.BigEndian.PutUint16(data[header.ICMPv6MinimumSize:], ident) hdr := buffer.NewPrependable(header.ICMPv6EchoMinimumSize + int(r.MaxHeaderLength())) icmpv6 := header.ICMPv6(hdr.Prepend(header.ICMPv6EchoMinimumSize)) copy(icmpv6, data) data = data[header.ICMPv6EchoMinimumSize:] if icmpv6.Type() != header.ICMPv6EchoRequest || icmpv6.Code() != 0 { return tcpip.ErrInvalidEndpointState } icmpv6.SetChecksum(0) icmpv6.SetChecksum(^header.Checksum(icmpv6, header.Checksum(data, 0))) return r.WritePacket(hdr, data.ToVectorisedView(), header.ICMPv6ProtocolNumber, r.DefaultTTL()) } func (e *endpoint) checkV4Mapped(addr *tcpip.FullAddress, allowMismatch bool) (tcpip.NetworkProtocolNumber, *tcpip.Error) { netProto := e.netProto if header.IsV4MappedAddress(addr.Addr) { return 0, tcpip.ErrNoRoute } // Fail if we're bound to an address length different from the one we're // checking. if l := len(e.id.LocalAddress); !allowMismatch && l != 0 && l != len(addr.Addr) { return 0, tcpip.ErrInvalidEndpointState } return netProto, nil } // Connect connects the endpoint to its peer. Specifying a NIC is optional. func (e *endpoint) Connect(addr tcpip.FullAddress) *tcpip.Error { // TODO: We don't yet support connect on a raw socket. if e.raw { return tcpip.ErrNotSupported } e.mu.Lock() defer e.mu.Unlock() nicid := addr.NIC localPort := uint16(0) switch e.state { case stateBound, stateConnected: localPort = e.id.LocalPort if e.bindNICID == 0 { break } if nicid != 0 && nicid != e.bindNICID { return tcpip.ErrInvalidEndpointState } nicid = e.bindNICID default: return tcpip.ErrInvalidEndpointState } netProto, err := e.checkV4Mapped(&addr, false) if err != nil { return err } // Find a route to the desired destination. r, err := e.stack.FindRoute(nicid, e.bindAddr, addr.Addr, netProto, false /* multicastLoop */) if err != nil { return err } defer r.Release() id := stack.TransportEndpointID{ LocalAddress: r.LocalAddress, LocalPort: localPort, RemoteAddress: r.RemoteAddress, } // Even if we're connected, this endpoint can still be used to send // packets on a different network protocol, so we register both even if // v6only is set to false and this is an ipv6 endpoint. netProtos := []tcpip.NetworkProtocolNumber{netProto} id, err = e.registerWithStack(nicid, netProtos, id) if err != nil { return err } e.id = id e.route = r.Clone() e.regNICID = nicid e.state = stateConnected e.rcvMu.Lock() e.rcvReady = true e.rcvMu.Unlock() return nil } // ConnectEndpoint is not supported. func (*endpoint) ConnectEndpoint(tcpip.Endpoint) *tcpip.Error { return tcpip.ErrInvalidEndpointState } // Shutdown closes the read and/or write end of the endpoint connection // to its peer. func (e *endpoint) Shutdown(flags tcpip.ShutdownFlags) *tcpip.Error { e.mu.Lock() defer e.mu.Unlock() e.shutdownFlags |= flags if e.state != stateConnected { return tcpip.ErrNotConnected } if flags&tcpip.ShutdownRead != 0 { e.rcvMu.Lock() wasClosed := e.rcvClosed e.rcvClosed = true e.rcvMu.Unlock() if !wasClosed { e.waiterQueue.Notify(waiter.EventIn) } } return nil } // Listen is not supported by UDP, it just fails. func (*endpoint) Listen(int) *tcpip.Error { return tcpip.ErrNotSupported } // Accept is not supported by UDP, it just fails. func (*endpoint) Accept() (tcpip.Endpoint, *waiter.Queue, *tcpip.Error) { return nil, nil, tcpip.ErrNotSupported } func (e *endpoint) registerWithStack(nicid tcpip.NICID, netProtos []tcpip.NetworkProtocolNumber, id stack.TransportEndpointID) (stack.TransportEndpointID, *tcpip.Error) { if e.raw { err := e.stack.RegisterRawTransportEndpoint(nicid, netProtos, e.transProto, e, false) return stack.TransportEndpointID{}, err } if id.LocalPort != 0 { // The endpoint already has a local port, just attempt to // register it. err := e.stack.RegisterTransportEndpoint(nicid, netProtos, e.transProto, id, e, false) return id, err } // We need to find a port for the endpoint. _, err := e.stack.PickEphemeralPort(func(p uint16) (bool, *tcpip.Error) { id.LocalPort = p err := e.stack.RegisterTransportEndpoint(nicid, netProtos, e.transProto, id, e, false) switch err { case nil: return true, nil case tcpip.ErrPortInUse: return false, nil default: return false, err } }) return id, err } func (e *endpoint) bindLocked(addr tcpip.FullAddress) *tcpip.Error { // Don't allow binding once endpoint is not in the initial state // anymore. if e.state != stateInitial { return tcpip.ErrInvalidEndpointState } netProto, err := e.checkV4Mapped(&addr, false) if err != nil { return err } // Expand netProtos to include v4 and v6 if the caller is binding to a // wildcard (empty) address, and this is an IPv6 endpoint with v6only // set to false. netProtos := []tcpip.NetworkProtocolNumber{netProto} if len(addr.Addr) != 0 { // A local address was specified, verify that it's valid. if e.stack.CheckLocalAddress(addr.NIC, netProto, addr.Addr) == 0 { return tcpip.ErrBadLocalAddress } } id := stack.TransportEndpointID{ LocalPort: addr.Port, LocalAddress: addr.Addr, } id, err = e.registerWithStack(addr.NIC, netProtos, id) if err != nil { return err } e.id = id e.regNICID = addr.NIC // Mark endpoint as bound. e.state = stateBound e.rcvMu.Lock() e.rcvReady = true e.rcvMu.Unlock() return nil } // Bind binds the endpoint to a specific local address and port. // Specifying a NIC is optional. func (e *endpoint) Bind(addr tcpip.FullAddress) *tcpip.Error { e.mu.Lock() defer e.mu.Unlock() err := e.bindLocked(addr) if err != nil { return err } e.bindNICID = addr.NIC e.bindAddr = addr.Addr return nil } // GetLocalAddress returns the address to which the endpoint is bound. func (e *endpoint) GetLocalAddress() (tcpip.FullAddress, *tcpip.Error) { e.mu.RLock() defer e.mu.RUnlock() return tcpip.FullAddress{ NIC: e.regNICID, Addr: e.id.LocalAddress, Port: e.id.LocalPort, }, nil } // GetRemoteAddress returns the address to which the endpoint is connected. func (e *endpoint) GetRemoteAddress() (tcpip.FullAddress, *tcpip.Error) { e.mu.RLock() defer e.mu.RUnlock() if e.state != stateConnected { return tcpip.FullAddress{}, tcpip.ErrNotConnected } return tcpip.FullAddress{ NIC: e.regNICID, Addr: e.id.RemoteAddress, Port: e.id.RemotePort, }, nil } // Readiness returns the current readiness of the endpoint. For example, if // waiter.EventIn is set, the endpoint is immediately readable. func (e *endpoint) Readiness(mask waiter.EventMask) waiter.EventMask { // The endpoint is always writable. result := waiter.EventOut & mask // Determine if the endpoint is readable if requested. if (mask & waiter.EventIn) != 0 { e.rcvMu.Lock() if !e.rcvList.Empty() || e.rcvClosed { result |= waiter.EventIn } e.rcvMu.Unlock() } return result } // HandlePacket is called by the stack when new packets arrive to this transport // endpoint. func (e *endpoint) HandlePacket(r *stack.Route, id stack.TransportEndpointID, netHeader buffer.View, vv buffer.VectorisedView) { e.rcvMu.Lock() // Drop the packet if our buffer is currently full. if !e.rcvReady || e.rcvClosed || e.rcvBufSize >= e.rcvBufSizeMax { e.rcvMu.Unlock() return } wasEmpty := e.rcvBufSize == 0 // Push new packet into receive list and increment the buffer size. pkt := &icmpPacket{ senderAddress: tcpip.FullAddress{ NIC: r.NICID(), Addr: id.RemoteAddress, }, } if e.raw { combinedVV := netHeader.ToVectorisedView() combinedVV.Append(vv) pkt.data = combinedVV.Clone(pkt.views[:]) } else { pkt.data = vv.Clone(pkt.views[:]) } e.rcvList.PushBack(pkt) e.rcvBufSize += pkt.data.Size() pkt.timestamp = e.stack.NowNanoseconds() e.rcvMu.Unlock() // Notify any waiters that there's data to be read now. if wasEmpty { e.waiterQueue.Notify(waiter.EventIn) } } // HandleControlPacket implements stack.TransportEndpoint.HandleControlPacket. func (e *endpoint) HandleControlPacket(id stack.TransportEndpointID, typ stack.ControlType, extra uint32, vv buffer.VectorisedView) { }