// Copyright 2018 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package arch // Special values for SignalAct.Handler. const ( // SignalActDefault is SIG_DFL and specifies that the default behavior for // a signal should be taken. SignalActDefault = 0 // SignalActIgnore is SIG_IGN and specifies that a signal should be // ignored. SignalActIgnore = 1 ) // Available signal flags. const ( SignalFlagNoCldStop = 0x00000001 SignalFlagNoCldWait = 0x00000002 SignalFlagSigInfo = 0x00000004 SignalFlagRestorer = 0x04000000 SignalFlagOnStack = 0x08000000 SignalFlagRestart = 0x10000000 SignalFlagInterrupt = 0x20000000 SignalFlagNoDefer = 0x40000000 SignalFlagResetHandler = 0x80000000 ) // IsSigInfo returns true iff this handle expects siginfo. func (s SignalAct) IsSigInfo() bool { return s.Flags&SignalFlagSigInfo != 0 } // IsNoDefer returns true iff this SignalAct has the NoDefer flag set. func (s SignalAct) IsNoDefer() bool { return s.Flags&SignalFlagNoDefer != 0 } // IsRestart returns true iff this SignalAct has the Restart flag set. func (s SignalAct) IsRestart() bool { return s.Flags&SignalFlagRestart != 0 } // IsResetHandler returns true iff this SignalAct has the ResetHandler flag set. func (s SignalAct) IsResetHandler() bool { return s.Flags&SignalFlagResetHandler != 0 } // IsOnStack returns true iff this SignalAct has the OnStack flag set. func (s SignalAct) IsOnStack() bool { return s.Flags&SignalFlagOnStack != 0 } // HasRestorer returns true iff this SignalAct has the Restorer flag set. func (s SignalAct) HasRestorer() bool { return s.Flags&SignalFlagRestorer != 0 } // NativeSignalAct is a type that is equivalent to struct sigaction in the // guest architecture. type NativeSignalAct interface { // SerializeFrom copies the data in the host SignalAct s into this object. SerializeFrom(s *SignalAct) // DeserializeTo copies the data in this object into the host SignalAct s. DeserializeTo(s *SignalAct) }