gvisor/pkg/sentry/kernel/timekeeper.go

278 lines
7.6 KiB
Go

// Copyright 2018 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package kernel
import (
"sync"
"time"
"gvisor.googlesource.com/gvisor/pkg/log"
ktime "gvisor.googlesource.com/gvisor/pkg/sentry/kernel/time"
"gvisor.googlesource.com/gvisor/pkg/sentry/platform"
sentrytime "gvisor.googlesource.com/gvisor/pkg/sentry/time"
)
// Timekeeper manages all of the kernel clocks.
type Timekeeper struct {
// clocks are the clock sources.
//
// These are not saved directly, as the new machine's clock may behave
// differently.
//
// It is set only once, by SetClocks.
clocks sentrytime.Clocks `state:"nosave"`
// bootTime is the realtime when the system "booted". i.e., when
// SetClocks was called in the initial (not restored) run.
bootTime ktime.Time
// monotonicOffset is the offset to apply to the monotonic clock output
// from clocks.
//
// It is set only once, by SetClocks.
monotonicOffset int64 `state:"nosave"`
// restored, if non-nil, indicates that this Timekeeper was restored
// from a state file. The clocks are not set until restored is closed.
restored chan struct{} `state:"nosave"`
// saveMonotonic is the (offset) value of the monotonic clock at the
// time of save.
//
// It is only valid if restored is non-nil.
//
// It is only used in SetClocks after restore to compute the new
// monotonicOffset.
saveMonotonic int64
// saveRealtime is the value of the realtime clock at the time of save.
//
// It is only valid if restored is non-nil.
//
// It is only used in SetClocks after restore to compute the new
// monotonicOffset.
saveRealtime int64
// params manages the parameter page.
params *VDSOParamPage
// mu protects destruction with stop and wg.
mu sync.Mutex `state:"nosave"`
// stop is used to tell the update goroutine to exit.
stop chan struct{} `state:"nosave"`
// wg is used to indicate that the update goroutine has exited.
wg sync.WaitGroup `state:"nosave"`
}
// NewTimekeeper returns a Timekeeper that is automatically kept up-to-date.
// NewTimekeeper does not take ownership of paramPage.
//
// SetClocks must be called on the returned Timekeeper before it is usable.
func NewTimekeeper(platform platform.Platform, paramPage platform.FileRange) (*Timekeeper, error) {
return &Timekeeper{
params: NewVDSOParamPage(platform, paramPage),
}, nil
}
// SetClocks the backing clock source.
//
// SetClocks must be called before the Timekeeper is used, and it may not be
// called more than once, as changing the clock source without extra correction
// could cause time discontinuities.
//
// It must also be called after Load.
func (t *Timekeeper) SetClocks(c sentrytime.Clocks) {
// Update the params, marking them "not ready", as we may need to
// restart calibration on this new machine.
if t.restored != nil {
if err := t.params.Write(func() vdsoParams {
return vdsoParams{}
}); err != nil {
panic("unable to reset VDSO params: " + err.Error())
}
}
if t.clocks != nil {
panic("SetClocks called on previously-initialized Timekeeper")
}
t.clocks = c
// Compute the offset of the monotonic clock from the base Clocks.
//
// In a fresh (not restored) sentry, monotonic time starts at zero.
//
// In a restored sentry, monotonic time jumps forward by approximately
// the same amount as real time. There are no guarantees here, we are
// just making a best-effort attempt to to make it appear that the app
// was simply not scheduled for a long period, rather than that the
// real time clock was changed.
//
// If real time went backwards, it remains the same.
wantMonotonic := int64(0)
nowMonotonic, err := t.clocks.GetTime(sentrytime.Monotonic)
if err != nil {
panic("Unable to get current monotonic time: " + err.Error())
}
nowRealtime, err := t.clocks.GetTime(sentrytime.Realtime)
if err != nil {
panic("Unable to get current realtime: " + err.Error())
}
if t.restored != nil {
wantMonotonic = t.saveMonotonic
elapsed := nowRealtime - t.saveRealtime
if elapsed > 0 {
wantMonotonic += elapsed
}
}
t.monotonicOffset = wantMonotonic - nowMonotonic
if t.restored == nil {
// Hold on to the initial "boot" time.
t.bootTime = ktime.FromNanoseconds(nowRealtime)
}
t.mu.Lock()
defer t.mu.Unlock()
t.startUpdater()
if t.restored != nil {
close(t.restored)
}
}
// startUpdater starts an update goroutine that keeps the clocks updated.
//
// mu must be held.
func (t *Timekeeper) startUpdater() {
if t.stop != nil {
// Timekeeper already started
return
}
t.stop = make(chan struct{})
// Keep the clocks up to date.
//
// Note that the Go runtime uses host CLOCK_MONOTONIC to service the
// timer, so it may run at a *slightly* different rate from the
// application CLOCK_MONOTONIC. That is fine, as we only need to update
// at approximately this rate.
timer := time.NewTicker(sentrytime.ApproxUpdateInterval)
t.wg.Add(1)
go func() { // S/R-SAFE: stopped during save.
for {
// Start with an update immediately, so the clocks are
// ready ASAP.
// Call Update within a Write block to prevent the VDSO
// from using the old params between Update and
// Write.
if err := t.params.Write(func() vdsoParams {
monotonicParams, monotonicOk, realtimeParams, realtimeOk := t.clocks.Update()
var p vdsoParams
if monotonicOk {
p.monotonicReady = 1
p.monotonicBaseCycles = int64(monotonicParams.BaseCycles)
p.monotonicBaseRef = int64(monotonicParams.BaseRef) + t.monotonicOffset
p.monotonicFrequency = monotonicParams.Frequency
}
if realtimeOk {
p.realtimeReady = 1
p.realtimeBaseCycles = int64(realtimeParams.BaseCycles)
p.realtimeBaseRef = int64(realtimeParams.BaseRef)
p.realtimeFrequency = realtimeParams.Frequency
}
log.Debugf("Updating VDSO parameters: %+v", p)
return p
}); err != nil {
log.Warningf("Unable to update VDSO parameter page: %v", err)
}
select {
case <-timer.C:
case <-t.stop:
t.wg.Done()
return
}
}
}()
}
// stopUpdater stops the update goroutine, blocking until it exits.
//
// mu must be held.
func (t *Timekeeper) stopUpdater() {
if t.stop == nil {
// Updater not running.
return
}
close(t.stop)
t.wg.Wait()
t.stop = nil
}
// Destroy destroys the Timekeeper, freeing all associated resources.
func (t *Timekeeper) Destroy() {
t.mu.Lock()
defer t.mu.Unlock()
t.stopUpdater()
}
// PauseUpdates stops clock parameter updates. This should only be used when
// Tasks are not running and thus cannot access the clock.
func (t *Timekeeper) PauseUpdates() {
t.mu.Lock()
defer t.mu.Unlock()
t.stopUpdater()
}
// ResumeUpdates restarts clock parameter updates stopped by PauseUpdates.
func (t *Timekeeper) ResumeUpdates() {
t.mu.Lock()
defer t.mu.Unlock()
t.startUpdater()
}
// GetTime returns the current time in nanoseconds.
func (t *Timekeeper) GetTime(c sentrytime.ClockID) (int64, error) {
if t.clocks == nil {
if t.restored == nil {
panic("Timekeeper used before initialized with SetClocks")
}
<-t.restored
}
now, err := t.clocks.GetTime(c)
if err == nil && c == sentrytime.Monotonic {
now += t.monotonicOffset
}
return now, err
}
// BootTime returns the system boot real time.
func (t *Timekeeper) BootTime() ktime.Time {
return t.bootTime
}